DominionClick to exclude Dominion: MoneylenderClick to veto MoneylenderTrash a Copper from your hand. If you do, +3 coins.
Cost: 4 Coins
IntrigueClick to exclude Intrigue: HaremClick to veto Harem2 Coins
2 VP

Cost: 6 Coins
Wishing WellClick to veto Wishing Well+1 Card
+1 Action

Name a card, then reveal the top card of your deck. If it is the named card, put it in your hand.
Cost: 3 Coins
SeasideClick to exclude Seaside: CutpurseClick to veto Cutpurse+2 Coins
Each other player discards a Copper card (or reveals a hand with no Copper).
Cost: 4 Coins
CornucopiaClick to exclude Cornucopia: MenagerieClick to veto Menagerie+1 Action
Reveal your hand. If there are no duplicate cards in it, +3 Cards. Otherwise, +1 Card.
Cost: 3 Coins
HinterlandsClick to exclude Hinterlands: TraderClick to veto TraderTrash a card from your hand. Gain a number of Slivers equal to its cost in coins. When you would gain a card, you may reveal this from your hand. If you do, instead gain a Silver.
Cost: 4 Coins
Dark AgesClick to exclude Dark Ages: Band of MisfitsClick to veto Band of MisfitsPlay this as if it were an Action card in the Supply costing less than it that you choose. This is that card until it leaves play.
Cost: 5 Coins
MenagerieClick to exclude Menagerie: Event BanishClick to veto BanishExile any number of cards with the same name from your hand.
Cost: 4 Coins
CardinalClick to veto Cardinal+2 Coins
Each other player reveals the top 2 cards of their deck, Exiles one costing from 3 Coins to 6 Coins, and discards the rest.
Cost: 4 Coins
GatekeeperClick to veto GatekeeperAt the start of your next turn, +3 Coins. Until then, when another player gains an Action or Treasure card they don't have an Exiled copy of, they Exile it.
Cost: 5 Coins
KilnClick to veto Kiln+2 Coins
The next time you play a card this turn, you may first gain a copy of it.
Cost: 5 Coins
Other components these cards require:
Players: 2 3 4 5 6 whatever
(Selecting anything above will remember which kingdom cards are currently selected. Click the button below to reset.)
Select new cards with these criteria
Requiring cards:
Excluded sets:
Vetoed cards:
Click on a set name to exclude it. Click on a card to veto it. Excluded sets and vetoed cards are listed just above here; click on them to include them again.
Select up to / precisely 2 Event/Landmark/Project/Trait/Way cards.
Exclude / Include deprecated cards.
List cards alphabetically
Disable background colors